Visualizing Relative Measurements with Squares X, Y, and Z
This illustration uses an SVG container to show three squares—X, Y, and Z—whose sizes are
related by simple measurement ratios. All squares are centered in the same container to make
their relative sizes easy to compare.
Measurement relationships
The SVG container represents the reference space. Within it:
X: A square about 5×5 times smaller than the container.
Y: A square 2×2 times bigger than X.
Z: A square 2×2 times smaller than X.
SVG illustration
First‑order octave encoding of Z, X, and Y
Here Z, X, and Y are treated as pure values in octave space: a constant, order‑0 encoding
with no explicit time or geometric extent. Each value is a single coordinate on a linear
axis of doubling and halving.
Octave positions as order‑0 values
The three symbols are mapped to integers that describe their octave shift:
Z = −1: one octave down, a division by two.
X = 0: the reference octave, neutral scaling.
Y = 1: one octave up, a multiplication by two.
As order‑0 constants, these values summarize a whole “complex” of possible measurements into
a single scalar: the average position of all sensitive dimensions collapsed into one octave
index.
Informative value strip
The following strip shows the three octave values as rounded boxes, emphasizing their
symmetric placement around the reference:
Z = −1
one octave down
X = 0
reference octave
Y = 1
one octave up
Linear value tree as order‑0 structure
Even though we speak of a “tree”, with only three values the structure is linear: there are
no branches, just a chain of positions along the octave axis. The SVG below encodes this
order‑0 tree, where each node is a distinct value, similar to basis vectors like
[1, 0, 0], [0, 1, 0], [0, 0, 1] in a trivial identity matrix.
Three‑digit scopes and R = 3
Once a single octave value is understood, we can scope it by repeating the symbol. A
three‑digit code like “ZZZ” means “take Z at radius R = 3”: the value is
pushed to its own extreme within a three‑step window. Similarly, “XXX” and “YYY” mark the
neutral and upper extremes in the same radius.
In this sense, R = 3 behaves like a small, symmetric horizon around the origin: a finite
shell that is still topologically coherent with an underlying infinite, linearly ordered
space. The simple codes Z, X, Y act like basis directions; their repeated forms (ZZZ, XXX,
YYY) hint at how higher‑order structures can be built, much like identity matrices and
Hilbert‑style constructions extend trivial coordinates into richer, potentially
infinite‑dimensional spaces.
Base‑3 complex encoding of octave pairs
The octave values Z = −1, X = 0, and Y = 1 can be paired to form a two‑dimensional,
order‑0 complex digit system. Each digit is a pair of octave positions, forming a 3×3 grid
of equally scaled, equally precise values. This creates a hologram‑like pointer: a compact,
two‑dimensional value whose internal phase acts as a local exponent.
From octave values to paired coordinates
Each axis uses the same symmetric set {Z, X, Y} mapped to {0, 1, 2}. Pairing them produces
nine possible combinations:
(Z,Z), (Z,X), (Z,Y)
(X,Z), (X,X), (X,Y)
(Y,Z), (Y,X), (Y,Y)
These pairs behave like complex digits: two components, equal scope, equal scale, and no
branching. The system remains order‑0 because each pair is still a single point, but the
two‑dimensionality introduces a local exponent through the phase between the components.
Base‑3 mapping into digits 1–9
Mapping Z→0, X→1, Y→2 turns each pair into a base‑3 number. Converting to decimal yields
nine distinct values, assigned to digits 1–9:
1(Z,Z → 00)
2(Z,X → 01)
3(Z,Y → 02)
4(X,Z → 10)
5(X,X → 11)
6(X,Y → 12)
7(Y,Z → 20)
8(Y,X → 21)
9(Y,Y → 22)
All digits share identical resolution: each is a pair of octave values, each axis has three
states, and the grid is uniform. This symmetry ensures equal precision, scope, and scale
across the entire system.
Order‑0 structure with a local exponent
Although the digits are two‑dimensional, they remain order‑0 because they do not branch or
extend in time or space. The exponent‑like behavior arises from the relation between the two
axes: a phase shift that acts locally, influencing the value without creating higher‑order
growth. The number itself becomes a measure of internal scope and branching potential.
SVG representation of the 3×3 complex digit grid
The following SVG shows the nine paired values arranged in their natural base‑3 lattice:
Scaling to multi‑digit scopes
Multi‑digit codes such as “ZZZ”, “XXX”, or “YYY” extend the same symmetry into radius
R = 3. These sequences behave like small, finite horizons that remain topologically coherent
with infinite linear spaces. The base‑3 complex digits form the foundation for such
higher‑order constructions, preserving identity‑matrix‑like triviality while allowing
dimensional extension.
Order‑2 digit construction from binary and ternary bits
The four symbols I, O, A, E form a two‑bit system: one bit distinguishes I from O and A from E, and another bit distinguishes the two groups (IO vs AE). Adding lowercase forms i, o, a, e introduces a third bit, dividing the set into two parallel layers. This creates an order‑2 digit system whose internal structure is measured across several bit‑levels.
The binary core: two bits defining I, O, A, E
The first two bits define the classical four‑value system:
Bit z: distinguishes I vs O, and A vs E.
Bit x: distinguishes the IO group from the AE group.
These two bits create a stable, symmetric 2×2 structure. Each symbol is a point in this binary square, and the system is still order‑0: no branching, no time, no spatial extension.
I(x=0, z=0)
O(x=0, z=1)
A(x=1, z=0)
E(x=1, z=1)
Adding the third bit: lowercase forms and the y‑layer
Introducing lowercase symbols creates a second layer:
Bit y: uppercase vs lowercase.
This expands the system to eight values:
Iy=0
Oy=0
Ay=0
Ey=0
iy=1
oy=1
ay=1
ey=1
The result is a 2×2×2 cube of values: an order‑2 digit, because its internal structure is measured across three bits, not one. Yet it remains order‑0 in the sense that each symbol is still a single, indivisible point.
Where Z‑X‑Y scaling enters: the order‑1 frequency axis
The Z‑X‑Y scale (−1, 0, 1) is not a dimension of truth values but a frequential axis. It behaves like seasons: a three‑step cycle that repeats across local octaves. This is an order‑1 structure because it measures how a value changes across octave‑mapped symmetries.
In continuous space, this corresponds to extremely slow exponential drift: a number whose growth rate is tied to its last infinitesimal value. When slowed to the limit, this drift becomes octave‑like. Thus, the discrete Z‑X‑Y axis mirrors a smooth, continuous frequency line.
Discrete vs continuous scaling
The discrete system restarts at each digit length. This allows linear approximation of higher‑order spaces: each digit is a small step, and the sequence of digits accumulates precision. The continuous system, by contrast, never restarts; it flows smoothly.
Yet both systems converge when the symbolic sequence becomes long enough. After enough steps, the discrete digit‑space can pinpoint a value “in infinity”: the limit of an infinite series of symbolic moments.
SVG: the 2×2×2 order‑2 digit cube
The following SVG shows the eight values arranged as a cube of bits x, y, z:
Integral and differential orders
The order‑2 digit cube is discrete, but its Z‑X‑Y scaling is continuous in spirit. The discrete digits act as integral steps; the octave‑like drift acts as a differential flow. Together they form a hybrid system: symbolic precision built from small steps, and smooth frequency encoded in the transitions.
This duality allows the symbolic system to approximate continuous growth, quadratic curves, or exponential behavior, depending on how the digits accumulate. The structure remains identical at each digit length, but the magnitude changes, giving the system its power to represent both finite and infinite values.
Binary mapping of octave‑scaled values at order‑1
When octave = 2 and radius R = 2, the first‑order function collapses into a binary axis:
O = −1 and A = +1. This is the classical False/True
polarity. The earlier Z‑X‑Y values (−1, 0, 1) now become 0‑order constants that can be
encoded as three‑bit binary strings. These strings represent the same information density as
the previous order‑2 system, but one degree lower.
Binary polarity: O = −1 and A = +1
At octave = 2, the system reduces to a pure binary axis. The two values are:
O−1 (False)
A+1 (True)
This binary axis is the first‑order projection of the richer Z‑X‑Y structure. It is the
minimal “frequency” representation: a single octave split into two halves.
Encoding Z, X, Y as three‑bit binary strings
The 0‑order constants Z, X, and Y can be represented using three binary digits. Each digit
is either A (1) or O (0). These three bits correspond to the three‑valued structure of the
original Z‑X‑Y axis:
Z = −1 → A00
X = 0 → OAO
Y = +1 → OOA
The mapping is not arbitrary: each bit corresponds to a structural component of the
three‑valued system. The final bit (rightmost) determines whether the value “steps up” into
the next octave. Thus OOA (Y) is one power higher than OAO
(X), which is higher than A00 (Z).
Why three bits represent one octave of three values
A three‑valued system cannot be represented by a single binary bit. Instead, it requires
three bits to encode the same amount of information. This is why the Z‑X‑Y axis, although
0‑order, is informationally denser than the binary O/A axis.
The three bits act like a compressed hologram: each bit contributes a part of the structure,
and the full three‑bit string reconstructs the value’s position in the octave.
Information density and octave scaling
Any value expressible in information space is one integral level (one octave) more dense
than the raw three‑value representation. The three‑bit encoding is therefore the “next
octave up” from the Z‑X‑Y constants. But compared to the earlier eight‑value cube (I/O/A/E
with lowercase), this is one degree lower: the cube was order‑2, while this is order‑1.
The system scales smoothly: each increase in order adds a new dimension of measurement, but
the internal structure remains digit‑wise identical. This allows discrete systems to
approximate continuous ones. When numbers restart at each digit length, the system becomes
locally linear even in higher spaces.
SVG: binary mapping of Z, X, Y
The following SVG shows the three values mapped into their binary strings:
Discrete steps and continuous drift
In continuous space, growth based on the last infinitesimal value becomes octave‑like when
slowed to the limit. This creates a smooth rival to the discrete system. But because the
discrete digits restart at each length, they approximate the continuous line with surprising
accuracy. Each digit is a small step; the full sequence is a path through symbolic space.
After enough steps, the symbolic sequence can pinpoint a value “in infinity”: the limit of
an infinite series of discrete moments. This is how discrete octaves and continuous
exponentials converge.
Binary Encoding of Octaves, Phases, and Frequencies
Musical and energetic states can be encoded using three binary bits based on letters O and A, representing values -1 and 1. Each bit corresponds to a distinct plane of existence:
Three Planes and Bits
Bit
Plane
Interpretation
Y
Spiritual / Activation
Engagement of higher consciousness
X
Mental / Frequency
Oscillation or wave pattern in mental plane
Z
Physical / Octave
Octave or material manifestation
Binary Values of O and A
Each bit can take the value O (-1) or A (1). Triplets define the full state:
Sequence
Y
X
Z
OOO
-1
-1
-1
OOA
-1
-1
1
OAO
-1
1
-1
OAA
-1
1
1
AOO
1
-1
-1
AOA
1
-1
1
AAO
1
1
-1
AAA
1
1
1
Static Measurement
Each bit has a fixed weight when computing a static value:
Bit
Weight
Y
4
X
2
Z
1
Value = Y × 4 + X × 2 + Z × 1
Octave Measurement
Octaves are measured multiplicatively. Each bit corresponds to a multiplication level:
Bit
Octave Multiplication
Y
3rd multiplication
X
2nd multiplication
Z
1st multiplication
Examples:
Sequence
Octave Value
OOA
2 × 2 = 4
OAA
(2 × 2) × (2 × 2) = 16
AAA
((2 × 2) × (2 × 2)) × ((2 × 2) × (2 × 2)) = 256
Linearized Octave Scale
Octaves can be represented in a linearized 1:2 sequence, treating O as 0 and A as 1. Each triplet maps to a distinct octave slice:
Sequence
Linear Index
Octave Value
OOO
0
1
OOA
1
2
OAO
2
4
OAA
3
8
AOO
4
16
AOA
5
32
AAO
6
64
AAA
7
128
This shows how the three-bit encoding generates octave values in a **binary-linear fashion**.
Summary
Three bits encode three planes: spiritual (Y), mental (X), physical (Z).
O and A values (-1,1) allow symmetric binary representation.
Static weights provide numeric values for evaluation.
Octave multiplication provides geometric scaling of frequencies.
Linearized octaves map each bit combination to a distinct slice of the octave scale.
Scientific Theory of Three-Bit Plane Encoding
Binary encoding of O and A across three planes allows a formalized model of wave dynamics, octave structure, and activation within a multi-level framework. Each bit represents a plane: spiritual (Y), mental (X), and physical/octave (Z).
Planes and Their Effects
The three planes exhibit distinct behaviors in terms of their influence on functions, accelerations, and linearity:
Activation Plane (Y): Modulates the entire system’s function at a higher-order level. Effects are applied once across all underlying accelerations. Functionally, it can be seen as f(f(n)), providing exponential modulation.
Frequency Plane (X): Acts primarily linearly. Influences oscillatory behavior in mental/functional domain.
Octave/Physical Plane (Z): Provides acceleration or deceleration of values but within a metastable bound. Changes propagate to levels without violating metaphysical constraints; its effect is sub-linear relative to Y, modulating structure rather than absolute growth.
Binary Values and Plane Mapping
Each bit can take O (-1) or A (1). Triplets define the state of the system across three planes. These states allow **wave inference and symmetry calculations**:
Sequence
Y
X
Z
OOO
-1
-1
-1
OOA
-1
-1
1
OAO
-1
1
-1
OAA
-1
1
1
AOO
1
-1
-1
AOA
1
-1
1
AAO
1
1
-1
AAA
1
1
1
Mathematical Representation
Static weights can still be applied to describe **quantitative contributions of each plane**:
Y: spiritual / activation → exponential influence
X: frequency / mental → linear influence
Z: octave / physical → sub-linear influence
Octave values follow multiplicative scaling:
Sequence
Octave Value
OOA
2 × 2 = 4
OAA
(2 × 2) × (2 × 2) = 16
AAA
((2 × 2) × (2 × 2)) × ((2 × 2) × (2 × 2)) = 256
Linearized octave indexing allows mapping of these triplets into **distinct, non-overlapping wave slices**.
Wave Inference and Symmetry Scopes
Using the plane encoding, we can analyze **wave symmetry and bounds**:
Activation plane (Y) establishes **upper and lower bounds**; even maximal accelerations respect this bound.
Octave plane (Z) can scale amplitude but retains **metastable control** across levels, allowing upward or downward modulation of the system’s base.
Frequency plane (X) propagates linearly, affecting oscillatory cycles while remaining constrained by Y and Z.
Combined, these produce **reprojected behaviors**, where X is linear, Z sub-linear, and Y exponential across levels.
Mathematically, a state (Y,X,Z) may induce transformations:
n → f_Y(f_X(f_Z(n)))
reflecting how planes combine while maintaining their symmetry properties.
Summary
Three-bit plane encoding allows **precise theoretical modeling** of activation, frequency, and octave effects.
Planes act differently: Y exponential, X linear, Z sub-linear.
Octave multiplicative scaling produces discrete numeric slices for wave inference.
A single symbolic step may appear small,
but repeated enough times,
it converges toward something that feels continuous.
No ritual required
Spiritual does not mean ceremonial.
It means structural coherence across scales.
Eating food does not require blessing.
But digestion still follows thermodynamics.
Writing code does not require chanting.
But architecture still follows invariants.
The Z-X-Y system describes invariants:
balance between execution, structure, and direction.
Modern interpretation
In a technological era:
Z is infrastructure.
X is algorithm.
Y is trajectory.
A system is stable when all three are synchronized.